@interface MTLGPUDebugIndirectComputeCommand : MTLToolsIndirectComputeCommand { unsigned long long _commandIndex; } - (void)reset; - (void)dealloc; - (void)setComputePipelineState:(id)a0; - (void)setStageInRegion:(struct { struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; } x0; struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; } x1; })a0; - (void)setThreadgroupMemoryLength:(unsigned long long)a0 atIndex:(unsigned long long)a1; - (void)setKernelBuffer:(id)a0 offset:(unsigned long long)a1 atIndex:(unsigned long long)a2; - (void)clearBarrier; - (void)concurrentDispatchThreadgroups:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a0 threadsPerThreadgroup:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a1; - (void)concurrentDispatchThreads:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a0 threadsPerThreadgroup:(struct { unsigned long long x0; unsigned long long x1; unsigned long long x2; })a1; - (void)setBarrier; - (void)setKernelBuffer:(id)a0 offset:(unsigned long long)a1 attributeStride:(unsigned long long)a2 atIndex:(unsigned long long)a3; - (id)initWithIndirectComputeCommand:(id)a0 commandIndex:(unsigned long long)a1 indirectCommandBuffer:(id)a2; @end