@class NSMutableArray; @interface cNodeRestriction : NSObject <RestrictionProtocol> @property (retain) NSMutableArray *restrictArray; @property int restrictId; @property unsigned int ulType; @property unsigned int weight; - (unsigned int)nodeCount; - (void).cxx_destruct; - (int)appendRestriction:(id)a0; - (int)encodeBuffer:(id)a0 BufferOffset:(unsigned int)a1 BytesWritten:(unsigned int *)a2; - (unsigned int)get_ultype; - (unsigned int)get_weight; - (id)initWithType:(unsigned int)a0 Weight:(unsigned int)a1; - (int)restrictionNumber; @end