@class MRNowPlayingPlayerResponse; @protocol MRUNowPlayingQueueHandoffCoordinatorDelegate; @interface MRUNowPlayingQueueHandoffCoordinator : NSObject @property (weak, nonatomic) id<MRUNowPlayingQueueHandoffCoordinatorDelegate> delegate; @property (nonatomic) long long state; @property (retain, nonatomic) MRNowPlayingPlayerResponse *response; @property (nonatomic) BOOL hideArtwork; @property (nonatomic) struct CGSize { double width; double height; } artworkSize; - (id)description; - (void)beginTransition; - (void).cxx_destruct; - (void)endTransition; - (void)completeHandoff; - (void)setupTransition; - (id)stateDescription:(long long)a0; @end