@class _MRNowPlayingPlayerPathProtobuf, NSString, NSMutableArray, _MRSendCommandResultProtobuf; @interface _MRSendCommandResultMessageProtobuf : PBCodable <NSCopying> { struct { int *list; unsigned long long count; unsigned long long size; } _handlerReturnStatus; struct { unsigned char sendError : 1; } _has; } @property (nonatomic) BOOL hasSendError; @property (nonatomic) int sendError; @property (readonly, nonatomic) unsigned long long handlerReturnStatusCount; @property (readonly, nonatomic) int *handlerReturnStatus; @property (retain, nonatomic) NSMutableArray *handlerReturnStatusDatas; @property (readonly, nonatomic) BOOL hasCommandID; @property (retain, nonatomic) NSString *commandID; @property (readonly, nonatomic) BOOL hasPlayerPath; @property (retain, nonatomic) _MRNowPlayingPlayerPathProtobuf *playerPath; @property (readonly, nonatomic) BOOL hasCommandResult; @property (retain, nonatomic) _MRSendCommandResultProtobuf *commandResult; + (Class)handlerReturnStatusDataType; - (unsigned long long)hash; - (void)dealloc; - (BOOL)readFrom:(id)a0; - (void)writeTo:(id)a0; - (id)description; - (void).cxx_destruct; - (id)dictionaryRepresentation; - (void)copyTo:(id)a0; - (BOOL)isEqual:(id)a0; - (void)mergeFrom:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (id)handlerReturnStatusDataAtIndex:(unsigned long long)a0; - (int)StringAsHandlerReturnStatus:(id)a0; - (int)StringAsSendError:(id)a0; - (void)addHandlerReturnStatus:(int)a0; - (void)addHandlerReturnStatusData:(id)a0; - (void)clearHandlerReturnStatus; - (void)clearHandlerReturnStatusDatas; - (id)handlerReturnStatusAsString:(int)a0; - (int)handlerReturnStatusAtIndex:(unsigned long long)a0; - (unsigned long long)handlerReturnStatusDatasCount; - (id)sendErrorAsString:(int)a0; - (void)setHandlerReturnStatus:(int *)a0 count:(unsigned long long)a1; @end