@class VCPVideoFaceMeshAnalyzer, VCPFrameAnalysisStats; @interface VCPVideoLightFaceDetector : VCPVideoFaceDetector { int _lastestFaceID; int _numFacesLastFrame; VCPFrameAnalysisStats *_frameStats; VCPVideoFaceMeshAnalyzer *_meshAnalyzer; float *_lastVertices; float _lastJawOpenness; } - (void)dealloc; - (void).cxx_destruct; - (int)analyzeFrame:(struct __CVBuffer { } *)a0 withTimestamp:(struct { long long x0; int x1; unsigned int x2; long long x3; })a1 andDuration:(struct { long long x0; int x1; unsigned int x2; long long x3; })a2 flags:(unsigned long long *)a3; - (int)detectFaces:(struct __CVBuffer { } *)a0 faces:(id)a1; - (int)finishAnalysisPass:(struct { struct { long long x0; int x1; unsigned int x2; long long x3; } x0; struct { long long x0; int x1; unsigned int x2; long long x3; } x1; })a0; - (id)initWithTransform:(struct CGAffineTransform { double x0; double x1; double x2; double x3; double x4; double x5; })a0 frameStats:(id)a1 faceDominated:(BOOL)a2; - (float)minProcessTimeIntervalInSecs; @end