@interface VCPSaliencyRegion : NSObject @property struct CGRect { struct CGPoint { double x; double y; } origin; struct CGSize { double width; double height; } size; } bound; @property float confidence; + (void)attachSalientRegions:(id)a0 toPixelBuffer:(struct __CVBuffer { } *)a1; + (id)salientRegionsFromPixelBuffer:(struct __CVBuffer { } *)a0; - (id)plistRepresentation; - (id)initWithPlistRepresentation:(id)a0; - (id)initWith:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0 confidence:(float)a1; @end