@class FBSDisplayLayoutMonitor, NSString, SBMedusa1oSettings, NSObject, SBBackBoardServicesInterface; @protocol OS_dispatch_queue; @interface SBTouchRegionManager : NSObject <FBSDisplayLayoutObserver, PTSettingsKeyObserver> { NSObject<OS_dispatch_queue> *_queue; SBBackBoardServicesInterface *_queue_bksInterface; FBSDisplayLayoutMonitor *_queue_displayLayoutMonitor; SBMedusa1oSettings *_medusaSettings; double _queue_touchRegionBuffer; } @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; + (id)sharedInstance; - (id)init; - (void)dealloc; - (void)setTouchRegionBuffer:(double)a0; - (void)layoutMonitor:(id)a0 didUpdateDisplayLayout:(id)a1 withContext:(id)a2; - (double)touchRegionBuffer; - (id)_queue_calculateHitTestRegionsFromSceneRects:(id)a0; - (void)setDisplayLayoutMonitor:(id)a0; - (void)settings:(id)a0 changedValueForKey:(id)a1; - (void).cxx_destruct; - (void)_queue_displayLayoutDidUpdate:(id)a0; - (id)_queue_calculateTouchRegionsFromSceneRects:(id)a0; - (id)_initWithBKSInterface:(id)a0 displayLayoutMonitor:(id)a1; - (id)_queue_floatingHitTestRegionForLayoutRect:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void)_queue_handleChamoisUILayout:(id)a0; - (id)displayLayoutMonitor; @end