@class FBScene; @interface SBPhysicalButtonBehaviorRequest : NSObject @property (readonly, nonatomic) unsigned long long physicalButtonBehavior; @property (readonly, nonatomic) unsigned long long identifier; @property (readonly, nonatomic) unsigned long long generation; @property (readonly, weak, nonatomic) FBScene *scene; - (void).cxx_destruct; - (BOOL)isEqual:(id)a0; - (id)initWithPhysicalButtonConfiguration:(id)a0 generation:(unsigned long long)a1 identifier:(unsigned long long)a2 scene:(id)a3; @end