@class SBSingleSceneController; @interface SBOverlayUISceneController : SBSystemUISceneController { SBSingleSceneController *_subterraneanSceneController; } + (id)_setupInfo; - (BOOL)_isAllowedToRecreateSceneOnConnectingWindowScene:(id)a0; - (void).cxx_destruct; - (void)windowSceneDidConnect:(id)a0; - (id)_subterraneanSceneIdentifierForWindowScene:(id)a0; @end