@class SBAppLayout; @interface SBFullScreenToPeekSwitcherModifier : SBTransitionSwitcherModifier { SBAppLayout *_fromAppLayout; SBAppLayout *_toAppLayout; SBAppLayout *_fromFloatingAppLayout; SBAppLayout *_toFloatingAppLayout; long long _peekConfiguration; long long _animationPhase; BOOL _resizedEnoughToUnblur; } - (double)dockProgress; - (void)didMoveToParentModifier:(id)a0; - (double)homeScreenAlpha; - (struct UIRectCornerRadii { double x0; double x1; double x2; double x3; })cornerRadiiForIndex:(unsigned long long)a0; - (double)dockWindowLevel; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })frameForIndex:(unsigned long long)a0; - (double)homeScreenBackdropBlurProgress; - (id)keyboardSuppressionMode; - (unsigned long long)dockWindowLevelPriority; - (double)homeScreenScale; - (BOOL)isLayoutRoleBlurred:(long long)a0 inAppLayout:(id)a1; - (double)homeScreenDimmingAlpha; - (id)transitionWillUpdate; - (double)wallpaperScale; - (BOOL)wantsDockWindowLevelAssertion; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })frameForLayoutRole:(long long)a0 inAppLayout:(id)a1 withBounds:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a2; - (BOOL)wantsDockBehaviorAssertion; - (BOOL)isContainerStatusBarVisible; - (void).cxx_destruct; - (id)transitionDidEnd; - (struct SBSwitcherAsyncRenderingAttributes { BOOL x0; BOOL x1; })asyncRenderingAttributesForAppLayout:(id)a0; - (id)handleTimerEvent:(id)a0; - (BOOL)isLayoutRoleMatchMovedToScene:(long long)a0 inAppLayout:(id)a1; - (double)scaleForLayoutRole:(long long)a0 inAppLayout:(id)a1; - (id)resizeProgressNotificationsForLayoutRole:(long long)a0 inAppLayout:(id)a1; - (id)transitionWillBegin; - (id)animationAttributesForLayoutElement:(id)a0; - (long long)homeScreenBackdropBlurType; - (double)blurDelayForLayoutRole:(long long)a0 inAppLayout:(id)a1; - (double)_firstPhaseScale; - (struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })_firstStageFrameForPeekingAppLayoutWithInitialFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (BOOL)_isPeekingAppLayout:(id)a0; - (id)handleResizeProgressEvent:(id)a0; - (id)handleSceneReadyEvent:(id)a0; - (id)initWithTransitionID:(id)a0 fromAppLayout:(id)a1 toAppLayout:(id)a2 fromFloatingAppLayout:(id)a3 toFloatingAppLayout:(id)a4 peekConfiguration:(long long)a5; @end