@class NSSet; @interface BRButtonResolverController : NSObject { NSSet *_interfaces; } @property (readonly, nonatomic) BOOL isReady; @property (readonly, nonatomic) id propertyList; @property (readonly, nonatomic) unsigned long long maxAssetSlots; @property (readonly, nonatomic) unsigned long long unusedAssetSlots; + (id)sharedInstance; - (id)init; - (void)dealloc; - (void)scheduleReadyNotificationOnDispatchQueue:(id)a0 withBlock:(id /* block */)a1; - (BOOL)enableStates:(id)a0 error:(id *)a1; - (id)description; - (BOOL)playState:(unsigned long long)a0 forSpeed:(unsigned long long)a1 error:(id *)a2; - (BOOL)setConfigs:(id)a0 withAssets:(id)a1 forStates:(id)a2 error:(id *)a3; - (BOOL)disableStates:(id)a0 clearAsset:(BOOL)a1 error:(id *)a2; - (BOOL)setGlobalConfigs:(id)a0 error:(id *)a1; @end