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@interface VKObjectBoundsContext : NSObject {
    struct vector<gm::Matrix<double, 2, 1>, std::allocator<gm::Matrix<double, 2, 1>>> { void *__begin_; void *__end_; struct __compressed_pair<gm::Matrix<double, 2, 1> *, std::allocator<gm::Matrix<double, 2, 1>>> { void *__value_; } __end_cap_; } _points;
}

@property (nonatomic) struct VKEdgeInsets { float top; float left; float bottom; float right; } edgePadding;

- (struct { struct { double x0; double x1; } x0; struct { double x0; double x1; } x1; })boundingRect;
- (id).cxx_construct;
- (void)addPoints:(const void *)a0;
- (void).cxx_destruct;
- (BOOL)isEmpty;

@end