@interface HealthExperienceUI.MicaAnimationView : UIView { void /* unknown type, empty encoding */ packageLayer; void /* unknown type, empty encoding */ package; void /* unknown type, empty encoding */ stateController; void /* unknown type, empty encoding */ animation; void /* unknown type, empty encoding */ state; void /* unknown type, empty encoding */ transitionSpeed; void /* unknown type, empty encoding */ insetSize; void /* unknown type, empty encoding */ scaleToFill; void /* unknown type, empty encoding */ originalPackageSize; void /* unknown type, empty encoding */ previousViewSize; void /* unknown type, empty encoding */ loopCount; } @property (nonatomic, readonly) struct CGSize { double x0; double x1; } intrinsicContentSize; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void).cxx_destruct; - (void)layoutSubviews; - (id)initWithCoder:(id)a0; - (void)stepAnimationForLayer:(id)a0; @end