@interface _GCGamepadEventKeyboardEventAdapterConfig : NSObject <NSSecureCoding> { struct UsagePage_Usage_Pair { long long usagePage; long long usage; } _mappings[45]; } @property (class, readonly) BOOL supportsSecureCoding; - (id)init; - (void)encodeWithCoder:(id)a0; - (id)initWithCoder:(id)a0; - (long long)gamepadElementForUsagePage:(long long)a0 usage:(long long)a1; - (void)mapUsagePage:(long long)a0 usage:(long long)a1 toGamepadElement:(long long)a2; @end