@class NSArray, NSString; @protocol _GCHIDEventSource; @interface _GCGamepadEventGamepadHIDAdapter : NSObject <_GCGamepadEventSource> @property (retain, nonatomic) id<_GCHIDEventSource> HIDEventSource; @property (retain, nonatomic) id HIDEventObservation; @property (copy) NSArray *observers; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (id)init; - (void)dealloc; - (void).cxx_destruct; - (id)observeGamepadEvents:(id /* block */)a0; - (id)initWithSource:(id)a0 service:(id)a1; @end