@class NSString, NSMutableArray; @interface GCHapticMotor : NSObject <NSCopying, NSSecureCoding> @property (class, readonly) BOOL supportsSecureCoding; @property (retain, nonatomic) NSMutableArray *queuedTransients; @property (readonly, copy, nonatomic) NSString *name; @property (readonly, nonatomic) int index; @property (readonly, nonatomic) unsigned long long features; @property (nonatomic) float frequency; @property (nonatomic) float amplitude; - (id)init; - (id)initWithIndex:(int)a0; - (void)encodeWithCoder:(id)a0; - (id)description; - (void).cxx_destruct; - (id)initWithCoder:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (void)applyValuesFrom:(id)a0; - (void)drainQueuedTransients; - (void)enqueueHapticTransientEvent:(id)a0; - (id)initWithIndex:(int)a0 name:(id)a1; - (id)initWithIndex:(int)a0 name:(id)a1 features:(unsigned long long)a2; - (id)initWithIndex:(int)a0 name:(id)a1 features:(unsigned long long)a2 frequency:(float)a3 amplitude:(float)a4; @end