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@interface GameCenterUI.BlockBasedFocusGuide : UIFocusGuide {
    void /* unknown type, empty encoding */ isEnabledBlock;
}

@property (nonatomic) BOOL enabled;

- (id)init;
- (BOOL)isEnabled;
- (void).cxx_destruct;
- (id)initWithCoder:(id)a0;

@end