@protocol MTLComputePipelineState, MTLRenderPipelineState; @interface RegDenseShaders : NSObject { id<MTLRenderPipelineState> _confPipeline; id<MTLComputePipelineState> _warpPipeline; id<MTLComputePipelineState> _warpWithConfidencePipeline; id<MTLComputePipelineState> _warpWithBlendingWeightPipeline; id<MTLComputePipelineState> _getBlendingWeightPipeline; } - (void).cxx_destruct; - (id)initWithMetal:(id)a0; @end