@interface DYGLFunctionTracer : DYFunctionTracer { struct unordered_set<unsigned int, std::hash<unsigned int>, std::equal_to<unsigned int>, std::allocator<unsigned int>> { struct __hash_table<unsigned int, std::hash<unsigned int>, std::equal_to<unsigned int>, std::allocator<unsigned int>> { struct unique_ptr<std::__hash_node_base<std::__hash_node<unsigned int, void *> *> *[], std::__bucket_list_deallocator<std::allocator<std::__hash_node_base<std::__hash_node<unsigned int, void *> *> *>>> { struct __compressed_pair<std::__hash_node_base<std::__hash_node<unsigned int, void *> *> **, std::__bucket_list_deallocator<std::allocator<std::__hash_node_base<std::__hash_node<unsigned int, void *> *> *>>> { void **__value_; struct __bucket_list_deallocator<std::allocator<std::__hash_node_base<std::__hash_node<unsigned int, void *> *> *>> { struct __compressed_pair<unsigned long, std::allocator<std::__hash_node_base<std::__hash_node<unsigned int, void *> *> *>> { unsigned long long __value_; } __data_; } __value_; } __ptr_; } __bucket_list_; struct __compressed_pair<std::__hash_node_base<std::__hash_node<unsigned int, void *> *>, std::allocator<std::__hash_node<unsigned int, void *>>> { struct __hash_node_base<std::__hash_node<unsigned int, void *> *> { void *__next_; } __value_; } __p1_; struct __compressed_pair<unsigned long, std::hash<unsigned int>> { unsigned long long __value_; } __p2_; struct __compressed_pair<float, std::equal_to<unsigned int>> { float __value_; } __p3_; } __table_; } _programNames; } - (id)init; - (id).cxx_construct; - (void).cxx_destruct; - (id)variableForPixelFormatIDNumber:(id)a0; - (void)_appendTraceLine:(id)a0 withFunction:(const struct Function { struct CoreFunction { unsigned int x0; unsigned int x1; unsigned short x2; unsigned short x3; union { unsigned long long x0; unsigned long long x1; } x4; struct Argument { void *x0; unsigned int x1; unsigned int x2; unsigned int x3; unsigned short x4; unsigned short x5; } x5; struct Argument { void *x0; unsigned int x1; unsigned int x2; unsigned int x3; unsigned short x4; unsigned short x5; } x6[16]; unsigned int x7; unsigned int x8; void *x9; void *x10; } x0; unsigned long long x1; unsigned long long x2; unsigned long long *x3; unsigned short x4; unsigned short x5; int x6; void *x7; unsigned int x8; unsigned int x9; unsigned long long x10; unsigned long long x11; struct Function *x12; void *x13; } *)a1 iterArgument:(struct array_iterator<const GPUTools::FD::Argument> { struct Argument *x0; })a2 argumentStrings:(id)a3 returnVariable:(id)a4; - (void)_emitErrors:(id)a0 function:(const struct Function { struct CoreFunction { unsigned int x0; unsigned int x1; unsigned short x2; unsigned short x3; union { unsigned long long x0; unsigned long long x1; } x4; struct Argument { void *x0; unsigned int x1; unsigned int x2; unsigned int x3; unsigned short x4; unsigned short x5; } x5; struct Argument { void *x0; unsigned int x1; unsigned int x2; unsigned int x3; unsigned short x4; unsigned short x5; } x6[16]; unsigned int x7; unsigned int x8; void *x9; void *x10; } x0; unsigned long long x1; unsigned long long x2; unsigned long long *x3; unsigned short x4; unsigned short x5; int x6; void *x7; unsigned int x8; unsigned int x9; unsigned long long x10; unsigned long long x11; struct Function *x12; void *x13; } *)a1; - (unsigned int)_objectNameFromVariable:(const char *)a0; - (void)_prependReceiver:(id)a0 function:(const struct Function { struct CoreFunction { unsigned int x0; unsigned int x1; unsigned short x2; unsigned short x3; union { unsigned long long x0; unsigned long long x1; } x4; struct Argument { void *x0; unsigned int x1; unsigned int x2; unsigned int x3; unsigned short x4; unsigned short x5; } x5; struct Argument { void *x0; unsigned int x1; unsigned int x2; unsigned int x3; unsigned short x4; unsigned short x5; } x6[16]; unsigned int x7; unsigned int x8; void *x9; void *x10; } x0; unsigned long long x1; unsigned long long x2; unsigned long long *x3; unsigned short x4; unsigned short x5; int x6; void *x7; unsigned int x8; unsigned int x9; unsigned long long x10; unsigned long long x11; struct Function *x12; void *x13; } *)a1; - (void)_setCurrentReceiver:(const struct Function { struct CoreFunction { unsigned int x0; unsigned int x1; unsigned short x2; unsigned short x3; union { unsigned long long x0; unsigned long long x1; } x4; struct Argument { void *x0; unsigned int x1; unsigned int x2; unsigned int x3; unsigned short x4; unsigned short x5; } x5; struct Argument { void *x0; unsigned int x1; unsigned int x2; unsigned int x3; unsigned short x4; unsigned short x5; } x6[16]; unsigned int x7; unsigned int x8; void *x9; void *x10; } x0; unsigned long long x1; unsigned long long x2; unsigned long long *x3; unsigned short x4; unsigned short x5; int x6; void *x7; unsigned int x8; unsigned int x9; unsigned long long x10; unsigned long long x11; struct Function *x12; void *x13; } *)a0; - (BOOL)_skipFirstArgumentForFunction:(const struct Function { struct CoreFunction { unsigned int x0; unsigned int x1; unsigned short x2; unsigned short x3; union { unsigned long long x0; unsigned long long x1; } x4; struct Argument { void *x0; unsigned int x1; unsigned int x2; unsigned int x3; unsigned short x4; unsigned short x5; } x5; struct Argument { void *x0; unsigned int x1; unsigned int x2; unsigned int x3; unsigned short x4; unsigned short x5; } x6[16]; unsigned int x7; unsigned int x8; void *x9; void *x10; } x0; unsigned long long x1; unsigned long long x2; unsigned long long *x3; unsigned short x4; unsigned short x5; int x6; void *x7; unsigned int x8; unsigned int x9; unsigned long long x10; unsigned long long x11; struct Function *x12; void *x13; } *)a0; - (id)_stringForScalar1DArrayArgument:(const struct Argument { void *x0; unsigned int x1; unsigned int x2; unsigned int x3; unsigned short x4; unsigned short x5; } *)a0 usingBlock:(id /* block */)a1; - (id)_stringWithNumber:(id)a0 argument:(const struct Argument { void *x0; unsigned int x1; unsigned int x2; unsigned int x3; unsigned short x4; unsigned short x5; } *)a1; - (id)typeStringForArgument:(const struct Argument { void *x0; unsigned int x1; unsigned int x2; unsigned int x3; unsigned short x4; unsigned short x5; } *)a0; - (id)variableForGLSyncID:(unsigned long long)a0; - (id)variableForGLSyncIDNumber:(id)a0; - (id)variableForPBufferID:(unsigned long long)a0; - (id)variableForPBufferIDNumber:(id)a0; - (id)variableForPixelFormatID:(unsigned long long)a0; - (id)variableForReceiverID:(unsigned long long)a0; - (id)variableForReceiverIDNumber:(id)a0; @end