@class FBScene, NSString; @interface FBWaitForSceneDestructionTransaction : FBTransaction <FBSceneObserver> @property (readonly, nonatomic) FBScene *scene; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; - (void)_didComplete; - (BOOL)_canBeInterrupted; - (id)_customizedDescriptionProperties; - (void)sceneDidInvalidate:(id)a0; - (void)_begin; - (void)dealloc; - (id)initWithScene:(id)a0; - (void).cxx_destruct; @end