@class CBDisplayModuleiOS, CBFrameStats, NSObject; @protocol OS_os_log, OS_dispatch_queue, OS_dispatch_source; @interface CBAurora : NSObject { NSObject<OS_os_log> *_log; CBDisplayModuleiOS *_displayModule; NSObject<OS_dispatch_queue> *_queue; CBFrameStats *_frameStats; NSObject<OS_dispatch_source> *_apceTimer; BOOL _isMonitoring; float _lastFrameInfoReceivedTimestamp; float _lastRampTargetScaler; float _minimumReactionNitsDelta; struct array<float, 3UL> { float __elems_[3]; } _luxActivationThreshold; struct array<float, 3UL> { float __elems_[3]; } _luxExitThreshold; struct array<float, 3UL> { float __elems_[3]; } _luxSaturationThreshold; float _nitsMinimum; float _nitsMaximum; float _minimumScaler; float _maximumScaler; float _apceSamplingRate; float _averageAPCESamplingRate; BOOL _ignorePeakAPCE; float _rampUpTimeSecondsPerStop; float _rampDownTimeSecondsPerStop; float _rampUpTapPointAPCEMinimum; float _rampUpTapPointAPCEMaximum; float _rampDownTapPointAPCEMinimum; float _rampDownTapPointAPCEMaximum; float _maximumEnergyConsumption; float _currentEnergyConsumption; BOOL _edrHeadroomRestorePending; struct { BOOL active; float start; float length; } _gracePeriod; struct { float targetMargin; BOOL rampInProgress; float targetScaler; } _rtplc; struct { BOOL firstEvaluation; BOOL auroraStateSatisfied; BOOL displayStateSatisfied; BOOL luxSatisfied; BOOL autoBrightnessSatisfied; BOOL lowPowerModeSatisfied; BOOL dominoModeSatisfied; BOOL gracePeriodSatisfied; BOOL aodStateSatisfied; BOOL cltmSatisfied; BOOL upoSatisfied; } _entryConditions; struct { float cltmCap; float upoCap; float activationThreshold; float entryDelta; } _cpms; } @property (readonly) BOOL isActive; @property (readonly) BOOL isBoostingBrightness; @property (nonatomic) BOOL isEnabled; @property (nonatomic) BOOL displayIsOn; @property (nonatomic, setter=setAODIsOn:) BOOL aodIsOn; @property (nonatomic) BOOL autoBrightnessIsEnabled; @property (nonatomic) int curveLevel; @property (nonatomic) BOOL lowPowerModeIsEnabled; @property (nonatomic) BOOL dominoModeIsEnabled; @property BOOL rampInProgress; @property float currentNits; @property (readonly) float currentPreAuroraNits; @property (nonatomic) float currentScaler; @property float currentEDRHeadroom; @property (nonatomic) float currentEDRHeadroomRequest; @property (nonatomic, setter=setCLTMCap:) float cltmCap; @property (nonatomic, setter=setUPOCap:) float upoCap; @property (nonatomic) float lux; - (void)stopMonitoring; - (void)dealloc; - (void)startMonitoring; - (void)enter; - (void)exit; - (float)calculateCurrentLuxTargetScaler; - (void)rampTo:(float)a0; - (void)setAuroraFactor:(float)a0 withFadePeriod:(float)a1; - (float)calculateCurrentRampDownTargetForAPCE:(float)a0; - (float)calculateCurrentRampUpTargetForAPCE:(float)a0; - (float)calculateEnergyConsumptionCap; - (float)calculateLuxTargetScaler:(float)a0; - (float)calculateNumberOfStopsForCurrentScaler:(float)a0 andRequestedScaler:(float)a1; - (float)calculateRampDownTargetForNits:(float)a0 andAPCE:(float)a1; - (float)calculateRampTargetForNits:(float)a0 andAPCE:(float)a1 withTapPointAPCEMinimum:(float)a2 andTapPointAPCEMaximum:(float)a3; - (float)calculateRampTargetScalerForNits:(float)a0; - (float)calculateRampTimeForCurrentScaler:(float)a0 andRequestedScaler:(float)a1; - (float)calculateRampUpTargetForNits:(float)a0 andAPCE:(float)a1; - (float)clampScaler:(float)a0; - (float)convertScalerToNits:(float)a0; - (BOOL)energyConsumptionExceeded; - (BOOL)entryConditionsSatisfied; - (void)evaluateEntryConditions; - (id)initWithQueue:(id)a0 andDisplayModule:(id)a1 andBrtCapabilities:(id)a2; - (id)initWithQueue:(id)a0 andDisplayModule:(id)a1 andBrtCapabilities:(id)a2 andFrameStats:(id)a3; - (void)initializeMembers:(id)a0; - (float)luxActivationThreshold; - (float)luxExitThreshold; - (float)luxSaturationThreshold; - (void)processAPCESample; - (void)restoreEDRHeadroom; - (void)sendEDRHeadroomRequest:(float)a0; - (void)setCPMSActivationThreshold:(float)a0; - (void)setPropertyForKey:(id)a0 withValue:(id)a1; - (void)setRampDownTimeSecondsPerStop:(float)a0; - (void)setRampUpTimeSecondsPerStop:(float)a0; @end