@class UIImage, IMManualUpdater; @interface CKWaveformProgressView : CKBalloonImageView @property (retain, nonatomic) IMManualUpdater *displayUpdater; @property (nonatomic) char color; @property (nonatomic) double duration; @property (nonatomic) double currentTime; @property (retain, nonatomic) UIImage *waveform; @property (nonatomic, getter=isPlaying) BOOL playing; @property (nonatomic, getter=isPlayed) BOOL played; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void)prepareForDisplay; - (void).cxx_destruct; - (void)setImage:(id)a0; - (void)prepareForDisplayIfNeeded; - (void)setNeedsPrepareForDisplay; @end