@class NSObject; @protocol OS_dispatch_queue; @interface FigCapturePowerMonitor : NSObject { NSObject<OS_dispatch_queue> *_notificationQueue; int _registrationToken; id /* block */ _torchHandler; struct OpaqueFigSimpleMutex { } *_lock; float _maxTorchLevel; unsigned int _powerPressureLevel; } @property (readonly) float maxTorchLevel; @property (readonly) unsigned int powerPressureLevel; + (void)initialize; - (id)init; - (void)dealloc; - (void)setPowerHandler:(id /* block */)a0; @end