@class NSString, BSDispatchSource, NSObject; @protocol OS_dispatch_queue; @interface BSTimer : NSObject <BSTimer> { NSObject<OS_dispatch_queue> *_queue; NSObject<OS_dispatch_queue> *_callOutQueue; id /* block */ _handler; BSDispatchSource *_source; double _leewayInterval; BOOL _oneShot; } @property (readonly, nonatomic) double repeatInterval; @property (readonly, nonatomic) unsigned long long fireCount; @property (readonly, nonatomic, getter=isScheduled) BOOL scheduled; @property (readonly, nonatomic) double startTime; @property (readonly, nonatomic) double fireInterval; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; + (id)scheduledTimerWithFireInterval:(double)a0 queue:(id)a1 handler:(id /* block */)a2; - (void)dealloc; - (void)schedule; - (void).cxx_destruct; - (void)cancel; - (id)initWithFireInterval:(double)a0 queue:(id)a1 handler:(id /* block */)a2; - (id)initWithFireInterval:(double)a0 repeatInterval:(double)a1 leewayInterval:(double)a2 queue:(id)a3 handler:(id /* block */)a4; @end