@interface ATXGamePlayKitSystemArc4RandomSource : ATXGamePlayKitRandomSource - (id)copyWithZone:(struct _NSZone { } *)a0; - (unsigned long long)nextIntWithUpperBound:(unsigned long long)a0; - (long long)nextInt; @end
@interface ATXGamePlayKitSystemArc4RandomSource : ATXGamePlayKitRandomSource - (id)copyWithZone:(struct _NSZone { } *)a0; - (unsigned long long)nextIntWithUpperBound:(unsigned long long)a0; - (long long)nextInt; @end