@interface AXMVisionColor : NSObject <NSSecureCoding> { unsigned char _red; unsigned char _green; unsigned char _blue; unsigned char _hue; unsigned char _saturation; unsigned char _brightness; } @property (class, readonly) BOOL supportsSecureCoding; @property (readonly, nonatomic) double redFloat; @property (readonly, nonatomic) double greenFloat; @property (readonly, nonatomic) double blueFloat; @property (readonly, nonatomic) double hueFloat; @property (readonly, nonatomic) double saturationFloat; @property (readonly, nonatomic) double brightnessFloat; + (id)colorWithRed:(unsigned char)a0 green:(unsigned char)a1 blue:(unsigned char)a2; + (id)colorWithHue:(unsigned char)a0 saturation:(unsigned char)a1 brightness:(unsigned char)a2; + (id)colorWithHueDegrees:(double)a0 saturation:(double)a1 brightness:(double)a2; - (id)init; - (unsigned long long)hash; - (void)encodeWithCoder:(id)a0; - (id)description; - (BOOL)isEqual:(id)a0; - (id)initWithCoder:(id)a0; - (void)_getHue:(char *)a0 saturation:(char *)a1 brightness:(char *)a2; - (void)_getRed:(char *)a0 green:(char *)a1 blue:(char *)a2; - (double)euclidianDistanceHS:(id)a0; - (double)euclidianDistanceHSV:(id)a0; - (double)hueRadians; - (BOOL)isEqualToAXMVisionColor:(id)a0; @end