@interface TSCH3DTexCoordTilingShaderEffect : TSCH3DShaderEffect + (id)allocWithZone:(struct _NSZone { } *)a0; + (id)effect; + (void)initialize; + (id)_singletonAlloc; - (id)copyWithZone:(struct _NSZone { } *)a0; - (void)addVariables:(id)a0; - (void)injectCommonShaderInto:(id)a0 context:(id)a1; - (id)transformedTexcoordBuffer:(id)a0 effectsStates:(id)a1; - (void)uploadData:(id)a0 effectsStates:(id)a1; @end