@class TSCH3DNormalDirectionMapper; @interface TSCH3DTexCoordGeneration : NSObject { struct tmat4x4 { struct tvec4 { union { float x; float r; float s; } ; union { float y; float g; float t; } ; union { float z; float b; float p; } ; union { float w; float a; float q; } ; } value[4]; } _transform; } @property (retain, nonatomic) TSCH3DNormalDirectionMapper *normalDirectionMapper; - (id)init; - (id).cxx_construct; - (void).cxx_destruct; - (id)initWithTransform:(const void *)a0; @end