@class TSDFill; @interface TSCH3DTSDFillTexture : TSCH3DTexture { TSDFill *_fill; } + (id)textureWithTSDFill:(id)a0; - (unsigned long long)hash; - (void).cxx_destruct; - (BOOL)isEqual:(id)a0; - (BOOL)hasCompleteData; - (id)databufferForDataCache:(id)a0; - (id)initWithTSDFill:(id)a0; @end