@class TSCH3DShaderProgram, TSCH3DVersion; @interface TSCH3DShaderResource : TSCH3DResource { TSCH3DShaderProgram *_program; } @property (readonly, nonatomic) TSCH3DShaderProgram *program; @property (readonly, nonatomic) TSCH3DVersion *version; + (struct pair, TSCH3D::IteratorRange> { struct IteratorRange { struct pair { char *x0; char *x1; } x0; } x0; struct IteratorRange { struct pair { char *x0; char *x1; } x0; } x1; })stringsFromBuffer:(id)a0; - (void).cxx_destruct; - (id)initWithCaching:(int)a0; - (id)get; - (void)appendShaderResourceString:(struct IteratorRange { struct pair { char *x0; char *x1; } x0; })a0 toDataBuffer:(id)a1; - (id)initWithCaching:(int)a0 version:(id)a1; - (struct IteratorRange { struct pair { char *x0; char *x1; } x0; })resourceStringOfString:(id)a0; @end