@class NSMutableDictionary; @interface TSCH3DShaderEffectsStates : NSObject { NSMutableDictionary *_objects; } - (void)clear; - (id)init; - (id)description; - (void).cxx_destruct; - (id)copyWithZone:(struct _NSZone { } *)a0; - (void)setState:(id)a0 forStateInfo:(id)a1; - (void)setValueState:(id)a0 forKey:(id)a1; - (id)stateForStateInfo:(id)a0 createIfNil:(BOOL)a1; - (id)valueStateForKey:(id)a0; @end