@interface TSCH3DSceneRenderViewportSetup : TSCH3DSceneRenderSetup + (id)allocWithZone:(struct _NSZone { } *)a0; + (id)setup; + (id)_singletonAlloc; - (id)copyWithZone:(struct _NSZone { } *)a0; - (void)setupPipeline:(id)a0 fromCamera:(id)a1; @end