@interface TSCH3DOnePassBlurShaderEffect : TSCH3DShaderEffect + (id)variableTexture; + (id)variableBlurTexCoord; + (id)variablePixelSize; - (void)addVariables:(id)a0; - (void)injectCommonShaderInto:(id)a0 context:(id)a1; - (id)variableTexture; - (void)uploadData:(id)a0 effectsStates:(id)a1; - (id)variableBlurTexCoord; - (id)variablePixelSize; @end