@class NSString; @interface TSCH3DFramebuffer : NSObject { struct FramebufferAttributes { int type; long long samples; int colorDataType; int colorFormat; int depthDataType; BOOL linearFilter; BOOL discardHint; BOOL useIOSurfaceBacking; } _framebufferAttributes; } @property (readonly, nonatomic) unsigned long long uniqueIdentifier; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; + (id)framebufferWithFramebufferAttributes:(const struct FramebufferAttributes { int x0; long long x1; int x2; int x3; int x4; BOOL x5; BOOL x6; BOOL x7; } *)a0; - (id)output; - (void)dealloc; - (id).cxx_construct; - (const struct FramebufferAttributes { int x0; long long x1; int x2; int x3; int x4; BOOL x5; BOOL x6; BOOL x7; } *)framebufferAttributes; - (id)initWithFramebufferAttributes:(const struct FramebufferAttributes { int x0; long long x1; int x2; int x3; int x4; BOOL x5; BOOL x6; BOOL x7; } *)a0; - (id)pixelBufferFromViewport:(void *)a0 components:(unsigned long long)a1 flipped:(BOOL)a2 forProcessor:(id)a3 session:(id)a4; - (id)resolvingFramebuffer; @end