@interface TSCH3DChartSeriesSceneObject : TSCH3DChartElementSceneObject + (Class)propertiesClass; + (float)chartSeriesPolygonOffset; + (id)createBoundsForSeries:(id)a0; + (float)depthLimitFactorForSeriesCount:(long long)a0 maxLimitingSeries:(long long)a1; + (BOOL)shouldCreateMeshSeriesStorage; - (float)chartMinZForScene:(id)a0; - (float)depthForScene:(id)a0; - (void)postrenderElement:(id)a0; - (void)prerenderElement:(id)a0; - (void)renderLabelsSceneObject:(id)a0 pipeline:(id)a1 enumerator:(id)a2 properties:(id)a3; - (float)shadowCameraDepthLimitAdjustmentFactorForScene:(id)a0; - (BOOL)shouldRenderSeries:(id)a0; - (void)sortElements:(id *)a0 pipeline:(id)a1; - (BOOL)transparencyDepthMask; - (void)updateElementEffectsStates:(id)a0 depthToWidthRatio:(float)a1; - (void)updateTilingEffect:(void *)a0 properties:(id)a1 textureTiling:(id)a2 size:(void *)a3; @end