@class TSCH3DPrefilteredLineRenderer; @interface TSCH3DChartGridlinesSceneObject : TSCH3DSceneObject { TSCH3DPrefilteredLineRenderer *_renderer; } + (id)partWithAxes:(id)a0; - (id)init; - (id)effects; - (void).cxx_destruct; - (void)render:(id)a0; - (struct tmat4x4 { struct tvec4 { union { float x0; float x1; float x2; } x0; union { float x0; float x1; float x2; } x1; union { float x0; float x1; float x2; } x2; union { float x0; float x1; float x2; } x3; } x0[4]; })p_gridlineTransformForPipeline:(id)a0; - (void)getBounds:(id)a0; - (void)p_render:(id)a0; - (BOOL)p_shouldRenderInFrontForPipeline:(id)a0; - (void)postGetBounds:(id)a0; - (void)postrender:(id)a0; - (void)primeRenderCaches:(id)a0; @end