@class TSCH3DRenderProcessor, TSCH3DSceneRenderPipeline, TSCH3DChartElementSceneObject, TSCH3DChartElementProperties, NSMutableArray; @interface TSCH3DChartElementSceneObjectProcessItems : NSObject { TSCH3DChartElementSceneObject *_sceneObject; TSCH3DSceneRenderPipeline *_pipeline; TSCH3DChartElementProperties *_properties; NSMutableArray *_delayedItems; } @property (readonly, nonatomic) BOOL pushStates; @property (readonly, nonatomic) BOOL useBoundsGeometry; @property (readonly, nonatomic) BOOL geometryOnly; @property (readonly, nonatomic) TSCH3DRenderProcessor *processor; + (id)processItemsWithSceneObject:(id)a0 properties:(id)a1 pipeline:(id)a2; - (void).cxx_destruct; - (void)processItems; - (id)elementInfoWithSeries:(id)a0 position:(void *)a1; - (void)processDelayedItemsWithOpacity:(float)a0; - (id)initWithSceneObject:(id)a0 properties:(id)a1 pipeline:(id)a2; - (BOOL)p_delayedItemsAreUnique; - (void)p_processElementInfoWithSeries:(id)a0 position:(void *)a1; - (void)performItemsProcessing; @end