@class TSCH3DActiveLabelsTypeBounds, NSString, TSUNoCopyDictionary, TSUMutablePointerSet, TSCH3DLabelsRendererTransforms, TSCH3DGetBoundsPipeline; @interface TSCH3DChartBoundsLayoutSceneDelegate : NSObject { TSCH3DGetBoundsPipeline *_pipeline; TSCH3DLabelsRendererTransforms *_transforms; TSUNoCopyDictionary *_sceneObjectLabelsBounds; BOOL _labelsHaveCache; BOOL _labelsDidOverride; TSUMutablePointerSet *_debugCachedSceneObjects; } @property (retain, nonatomic) TSCH3DActiveLabelsTypeBounds *activeBounds; @property (readonly) unsigned long long hash; @property (readonly) Class superclass; @property (readonly, copy) NSString *description; @property (readonly, copy) NSString *debugDescription; + (id)sceneDelegate; - (id)init; - (void)dealloc; - (void).cxx_destruct; - (BOOL)willSubmitSceneObject:(id)a0 pipeline:(id)a1; - (BOOL)willBeginProcessingSceneObject:(id)a0; - (BOOL)willProcessElement:(id)a0 sceneObject:(id)a1; - (void)didEndProcessingSceneObject:(id)a0; - (void)didGenerateShaderEffects:(id)a0 sceneObject:(id)a1 pipeline:(id)a2; - (void)didGenerateShaderEffectsForSeriesAtIndex:(void *)a0 effects:(id)a1 sceneObject:(id)a2 pipeline:(id)a3; - (void)didProcessElements:(id)a0 sceneObject:(id)a1 pipeline:(id)a2; - (void)didRunForScene:(id)a0 pipeline:(id)a1; - (void)didSubmitSceneObject:(id)a0 pipeline:(id)a1; - (void)didTransformElement:(id)a0 sceneObject:(id)a1; - (id)interestedClasses; - (void)invalidateLabelsBoundsForSceneObjectClass:(Class)a0 boundsIndex:(long long)a1; - (void)labelsResourcesSessionWillBeginForSceneObject:(id)a0 pipeline:(id)a1; - (void)labelsResourcesSessionWillEndForSceneObject:(id)a0 pipeline:(id)a1; - (id)makeDelegateWithScene:(id)a0; - (id)makeDelegateWithSceneObject:(id)a0 scene:(id)a1; - (void)p_addAllActiveLabelsBounds; - (void)p_extendProjectedBoundsForCachedLabelBounds:(id)a0 offset:(void *)a1; - (BOOL)renderPassDelayDisallowedForSceneObject:(id)a0 pipeline:(id)a1; - (struct ElementRenderPass { int x0; })renderPassForElement:(id)a0 sceneObject:(id)a1; - (struct ElementRenderPass { int x0; })renderPassForSceneObject:(id)a0; - (void)setOffset:(void *)a0 labelType:(int)a1 boundsIndex:(long long)a2 forSceneObject:(id)a3; - (void)updateExternalLabelAttribute:(id)a0 sceneObject:(id)a1 labelRenderInfo:(id)a2; - (BOOL)willProcessElements:(id)a0 sceneObject:(id)a1 pipeline:(id)a2; - (BOOL)willProcessSeries:(id)a0 sceneObject:(id)a1 pipeline:(id)a2; - (BOOL)willRenderElement:(id)a0 sceneObject:(id)a1; - (void)willRunForScene:(id)a0 pipeline:(id)a1; - (BOOL)willSubmitElement:(id)a0 sceneObject:(id)a1; - (BOOL)willSubmitLabelForSceneObject:(id)a0 labelRenderInfo:(id)a1; - (BOOL)willSubmitLabelType:(int)a0 boundsIndex:(long long)a1 alignment:(unsigned long long)a2 elementIndex:(unsigned long long)a3 forSceneObject:(id)a4; - (BOOL)willUpdateElementEffectsStatesForElement:(id)a0 sceneObject:(id)a1; @end