@class NSUUID; @interface KNBuildChunkIdentifier : NSObject @property (readonly, nonatomic) NSUUID *buildUUID; @property (readonly, nonatomic) int chunkID; @property (readonly, nonatomic, getter=isValid) BOOL valid; @property (readonly, nonatomic, getter=isEmpty) BOOL empty; + (id)emptyIdentifier; - (unsigned long long)hash; - (id)description; - (void).cxx_destruct; - (id)initWithMessage:(const void *)a0; - (BOOL)isEqual:(id)a0; - (id)copyWithZone:(struct _NSZone { } *)a0; - (id)initEmptyIdentifier; - (id)initWithBuild:(id)a0 chunkID:(int)a1; - (id)resolveToChunkOnSlide:(id)a0; - (id)resolveToChunkUsingContext:(id)a0; - (void)saveToMessage:(void *)a0; @end