@class NSString; @interface SMAssetBundle : NSObject { void /* unknown type, empty encoding */ assetBundle; } @property (nonatomic, readonly) NSString *identifier; @property (nonatomic, readonly) NSString *workoutIdentifier; @property (nonatomic, readonly) NSString *downloadingDeviceIdentifier; @property (nonatomic, readonly) long long loadStatus; @property (nonatomic, readonly) long long reason; - (id)init; - (void).cxx_destruct; @end