@class NSString; @interface WidgetRenderer.WidgetSceneDelegate : UIResponder { void /* unknown type, empty encoding */ connection; void /* unknown type, empty encoding */ foregroundScene; void /* unknown type, empty encoding */ foregroundSceneLimiter; void /* unknown type, empty encoding */ visibilityPolicyController; void /* unknown type, empty encoding */ layerSnapshotter; void /* unknown type, empty encoding */ snapshotGeneration; void /* unknown type, empty encoding */ invalidateAfterSnapshot; void /* unknown type, empty encoding */ sceneSettingsDiffInspector; void /* unknown type, empty encoding */ sceneDiffActionKey; void /* unknown type, empty encoding */ confirmationActionSubscribers; void /* unknown type, empty encoding */ widgetRendererSession; } @property (nonatomic, retain) void /* unknown type, empty encoding */ window; @property (nonatomic, readonly) NSString *description; - (id)init; - (void)sceneDidDisconnect:(id)a0; - (void)sceneDidBecomeActive:(id)a0; - (void)dealloc; - (void)sceneDidEnterBackground:(id)a0; - (void)_performActionsForUIScene:(id)a0 withUpdatedFBSScene:(id)a1 settingsDiff:(id)a2 fromSettings:(id)a3 transitionContext:(id)a4 lifecycleActionType:(unsigned int)a5; - (void)scene:(id)a0 willConnectToSession:(id)a1 options:(id)a2; - (void)sceneWillResignActive:(id)a0; - (void)sceneWillEnterForeground:(id)a0; - (void).cxx_destruct; - (id)_respondToActions:(id)a0 forFBSScene:(id)a1 inUIScene:(id)a2 fromTransitionContext:(id)a3; - (void)applicationDidReceiveMemoryWarning; @end