@interface ZhuGeBasebandArmory : NSObject + (BOOL)hasBaseband; + (BOOL)isBasebandReady; + (long long)getBasebandClass; + (id)getProperty:(char[512])a0 inPlane:(char[128])a1 withName:(struct __CFString { } *)a2 withOption:(unsigned int)a3; + (id)query:(id)a0 withError:(id *)a1; + (BOOL)waitUntilBasebandReady:(int)a0 retryInterval:(int)a1; @end