@interface WeatherUI.MicaBackgroundAnimation : NSObject { void /* unknown type, empty encoding */ layer; void /* unknown type, empty encoding */ playbackCoordinator; void /* unknown type, empty encoding */ rootMicaLayer; void /* unknown type, empty encoding */ rotationLayer; void /* unknown type, empty encoding */ scaleLayer; void /* unknown type, empty encoding */ displayScale; void /* unknown type, empty encoding */ mode; void /* unknown type, empty encoding */ timeStep; void /* unknown type, empty encoding */ randomSpeedVariance; void /* unknown type, empty encoding */ stateName; void /* unknown type, empty encoding */ posterRotationAngle; void /* unknown type, empty encoding */ posterOrientation; void /* unknown type, empty encoding */ isAnimating; void /* unknown type, empty encoding */ isActive; void /* unknown type, empty encoding */ scale; } - (void)layoutSublayersOfLayer:(id)a0; - (id)init; - (id)actionForLayer:(id)a0 forKey:(id)a1; - (void).cxx_destruct; @end