@interface VideosUI.MultiPlayerContainerView : UIView { void /* unknown type, empty encoding */ controlFadeTimer; void /* unknown type, empty encoding */ $__lazy_storage_$_controlsView; void /* unknown type, empty encoding */ layout; void /* unknown type, empty encoding */ $__lazy_storage_$_volumeIndicator; void /* unknown type, empty encoding */ $__lazy_storage_$_dimmingView; void /* unknown type, empty encoding */ isDimmed; void /* unknown type, empty encoding */ isPlayerInset; void /* unknown type, empty encoding */ snapshotView; void /* unknown type, empty encoding */ onSelect; void /* unknown type, empty encoding */ closeHandler; void /* unknown type, empty encoding */ fullscreenHandler; void /* unknown type, empty encoding */ playerViewController; void /* unknown type, empty encoding */ volumeObserver; void /* unknown type, empty encoding */ statusObserver; void /* unknown type, empty encoding */ isReadyForDisplayObserver; void /* unknown type, empty encoding */ $__lazy_storage_$_singlePressGesture; void /* unknown type, empty encoding */ $__lazy_storage_$_hoverGestureRecognizer; } - (void)dealloc; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void).cxx_destruct; - (void)layoutSubviews; - (id)initWithCoder:(id)a0; - (void)onHoverWithGesture:(id)a0; - (void)singlePressWithGesture:(id)a0; @end