@interface VideosUI.CountDownProgressView : UIView { void /* unknown type, empty encoding */ duration; void /* unknown type, empty encoding */ lineWidth; void /* unknown type, empty encoding */ lineColor; void /* unknown type, empty encoding */ image; void /* unknown type, empty encoding */ imageTintColor; void /* unknown type, empty encoding */ imageSymbolConfig; void /* unknown type, empty encoding */ action; void /* unknown type, empty encoding */ circle; void /* unknown type, empty encoding */ $__lazy_storage_$_imageView; void /* unknown type, empty encoding */ isAnimating; } - (void)animationDidStop:(id)a0 finished:(BOOL)a1; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void).cxx_destruct; - (id)initWithCoder:(id)a0; - (struct CGSize { double x0; double x1; })vui_layoutSubviews:(struct CGSize { double x0; double x1; })a0 computationOnly:(BOOL)a1; @end