@class UIColor, VUIProgressBarView, UIImageView, UIView; @interface VUIProgressView : UIView { VUIProgressBarView *_progressBarView; } @property (retain, nonatomic) UIImageView *shadowImageView; @property (retain, nonatomic) UIView *materialView; @property (nonatomic) unsigned long long style; @property (nonatomic) double cornerRadius; @property (nonatomic) double height; @property (nonatomic) double progress; @property (retain, nonatomic) UIColor *progressTintColor; @property (retain, nonatomic) UIColor *gradientStartColor; @property (retain, nonatomic) UIColor *gradientEndColor; @property (retain, nonatomic) UIColor *completeTintColor; @property (nonatomic) BOOL useVisualEffectForMaterial; @property (nonatomic) BOOL useMaterial; @property (nonatomic) BOOL shouldProgressBarUseRoundCorner; @property (nonatomic) struct UIEdgeInsets { double top; double left; double bottom; double right; } padding; - (id)initWithFrame:(struct CGRect { struct CGPoint { double x0; double x1; } x0; struct CGSize { double x0; double x1; } x1; })a0; - (void).cxx_destruct; - (void)layoutSubviews; - (void)setSelected:(BOOL)a0 animated:(BOOL)a1; - (struct CGSize { double x0; double x1; })sizeThatFits:(struct CGSize { double x0; double x1; })a0; - (void)_layoutMaterialView; - (id)_maskImageForProgressBar; - (void)_updateForStyleChange; @end