@class CMMotionManager, WKBokehInfiniteImpulseResponseFilter; @interface WKBokehMotionManager : NSObject { double _x; double _y; double _z; struct { double x; double y; double z; double w; } _attitude; double _roll; double _pitch; double _yaw; double _coefficient; double _threshold; unsigned long long _referenceFrame; CMMotionManager *_motionManager; BOOL _motionManagerPaused; WKBokehInfiniteImpulseResponseFilter *_motionFilterX; WKBokehInfiniteImpulseResponseFilter *_motionFilterY; WKBokehInfiniteImpulseResponseFilter *_motionFilterZ; WKBokehInfiniteImpulseResponseFilter *_motionFilterAX; WKBokehInfiniteImpulseResponseFilter *_motionFilterAY; WKBokehInfiniteImpulseResponseFilter *_motionFilterAZ; WKBokehInfiniteImpulseResponseFilter *_motionFilterAW; WKBokehInfiniteImpulseResponseFilter *_motionFilterRoll; WKBokehInfiniteImpulseResponseFilter *_motionFilterPitch; WKBokehInfiniteImpulseResponseFilter *_motionFilterYaw; } - (id)init; - (void).cxx_destruct; @end