@class NSUUID, VNFaceObservation; @interface VNScreenGazeFaceObjectState : NSObject { VNFaceObservation *_faceObservation; unsigned long long _imageWidth; unsigned long long _imageHeight; unsigned int _frameIndex; NSUUID *_uuid; struct _Geometry2D_point2D_ { float x; float y; } _leftPupil; struct _Geometry2D_point2D_ { float x; float y; } _rightPupil; void *_screenGazeState; struct _Geometry2D_rect2D_ { struct _Geometry2D_point2D_ { float x; float y; } origin; struct _Geometry2D_size2D_ { float height; float width; } size; } _unalignedFaceBoundingBox; } - (void)dealloc; - (void).cxx_destruct; @end