@class ABPKSkeleton; @interface VNHumanBody3DOutput : NSObject @property (readonly, nonatomic) ABPKSkeleton *liftedSkeleton; @property (readonly, nonatomic) struct { void /* unknown type, empty encoding */ columns[3]; } cameraIntrinsics; @property (readonly, nonatomic) struct CGSize { double width; double height; } inputSize; - (void).cxx_destruct; - (id)initWithSkeleton:(id)a0 intrinsics:(struct { void /* unknown type, empty encoding */ x0[3]; })a1 inputSize:(struct CGSize { double x0; double x1; })a2; @end