@interface VGExpressionIsEyesForwardFilter : VGExpressionFilter { float _eyesForwardYawSensitivityInRadians; float _eyesForwardPitchSensitivityInRadians; } - (float)filter:(id)a0; - (id)initWithEyesForwardYawSensitivity:(float)a0 eyesForwardPitchSensitivity:(float)a1; @end